The Reality Grounding Setting
Strict, Balanced, or Permissive: how much plausibility the narrator enforces when you attempt something bold.
Updated July 2, 2026
Reality Grounding controls how tightly the story holds your actions to what your character, gear, and the scene can actually support. It has three settings: Strict, Balanced, and Permissive. It shapes narration only; it does not change dice, difficulty, or your character's stats.
The three settings
- Strict keeps you true to who your character is. Actions beyond your abilities get grounded honestly, without the game punishing you for trying.
- Balanced follows your lead with light plausibility checks. Only clear impossibilities get reined in.
- Permissive is sandbox freedom. Bold, unlikely actions are indulged, with less focus on strict logic.
Choosing one
Strict suits players who want the world to push back and mean it. Balanced is the default and fits most games. Permissive suits power fantasies and improvised chaos, where momentum matters more than logic. You can change the setting any time in Settings, and it applies from your next turn.
If you played before mid-2026, this setting replaced the old DM Personality slider.