Development
What shipped and why, how SagaBound works under the hood, and every release note.
Chapter Breaks: Skip Past the WaitingSagaBound's new chapter breaks let you skip ahead to the next moment that matters. How they work, why we built them, and what else changed.- Chapter Breaks and Steadier Memory
- Night, Weather and Evening Notes
- Steadier Stories, Safer Accounts
- A Redesigned App and a Cleaner Codex
- Retiring Gemini From the Model Lineup
- Story, Codex & Memory Improvements
- A Model Upgrade for Every Saga
- Money That Adds Up & Fights That Fit on Screen
When the Story Gets It Wrong: More Ways to Fix ItAI narrators still make mistakes. Here are the tools SagaBound added so you can correct the story, the codex, and your inventory yourself.- Smoother Play & a World That Remembers
The State of SagaBound: July 2026Three game modes, permanent death on real dice, a sharper storyteller, and steadier turns: what shipped in SagaBound this summer, and what left.- Tabletop Mode: Real Dice, Real Death
- A Sharper Storyteller & Steadier Turns
- Model Lineup Adjustment
- Storyteller Mode & Worlds Shared by Link
- Four New Models & a Settings Refresh
- Correct Anything & a World That Holds Its Shape
- Reality Grounding & a Clearer Dungeon Master
- Quests That Stick & a Believable Economy
- Deeper Memory, Sharper Recall
- Bigger Memory & Steadier Storytelling
- A Longer Memory & a Smoother Narrator
- The Narrator Speaks
- Forge, Locations & Your Hero's Identity
- Sign in with Google
- Grounded Stories & Combat With Stakes
- Home Screen Refresh
- Autosave & Living Community
- Forge Genres & Faster Turns
- Premises, Security & Richer Openings
- Worlds Come Alive
- Forge Agent Deepens
- Forge Agent (Preview)
- Turn State Stabilization
- Unified Codex
- Beta Release